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Meta虚拟现实部门营收增长,但依旧亏损数十亿美元

Meta虚拟现实部门营收增长,但依旧亏损数十亿美元

MARCO QUIROZ-GUTIERREZ 2022-07-29
扎克伯格表示,虽然公司进军元宇宙领域成本高昂,但他相信开发元宇宙未来能够给公司带来数千亿甚至数万亿美元收入。

马克·扎克伯格表示,他对公司的元宇宙投资充满信心,相信它未来能够为公司带来数千亿甚至数万亿美元的收入。摄影:GEORGE FREY —— 彭博社经盖蒂图片社提供

Facebook的母公司Meta,将未来押注到元宇宙,尤其是增强现实和虚拟现实部门Reality Labs。然而,Meta周三发布的第二季度营收报告显示,由于利润低于预期并且自十年前上市以来收入首次下降,该部门亏损28亿美元。

Reality Labs第二季度的糟糕表现,只是延续了其连续亏损的趋势。自从该部门2020年8月成立以来,该部门已经亏损了数十亿美元。其第二季度的亏损比去年同期的24亿美元增加了15%。

唯一的亮点是,该部门的虚拟现实和增强现实部门收入4.52亿美元,远高于分析师预期的4.31亿美元。该部门第2季度收入与去年同期的3.05亿美元相比增长了48%,但依旧比第一季度下降了35%。Meta表示,预计Reality Labs第三季度的收入将低于本季度。

与此同时,Meta的核心“应用家族”业务部门,包括Facebook、Instagram、Messenger、WhatsApp等服务在内,第二季度收入284亿美元,盈利112亿美元。

在营收电话会议上,Meta CEO马克·扎克伯格表示,元宇宙是公司正在紧紧抓住的两个“科技浪潮”之一(另外一个是人工智能)。扎克伯格称,公司需要以一种不会阻碍竞争的方式帮助开发元宇宙,显然是在暗指公司因去年推出的一项隐私保护功能与苹果(Apple)发生的冲突。

他说道:“我们通过帮助开发这些平台,可以用业内认为最好的方式自由开发各种体验,不会受到竞争对手施加给我们的各种约束的限制。”

在周三的营收电话会议上,扎克伯格再次强调了Reality Labs取得的进展,包括开发了元宇宙社交平台Horizon Worlds的网页版,并推出了一款面向专业用户的混合现实设备(代号“cambria项目”),该设备将在今年晚些时候上市。

38岁的Meta创始人扎克伯格表示,虽然公司进军元宇宙领域成本高昂,但他相信开发元宇宙未来能够给公司带来数千亿甚至数万亿美元收入。

他说道:“随着元宇宙在我们生活的方方面面变得更加重要,覆盖我们的社交平台、娱乐、工作、教育和商务等领域,我相信,我们会很欣慰曾在建设元宇宙的过程中发挥过重要作用。”

周三,Meta的元宇宙目标受挫,因为美国联邦贸易委员会(Federal Trade Commission)起诉要求阻止Meta收购Within Unlimited,该公司开发了虚拟现实健身应用Supernatural。在周三提交的起诉书中,联邦贸易委员会称,Meta收购Within“将严重减少虚拟现实健身应用相关市场中的竞争,或会形成一家垄断企业。”该机构的行动引起了风险投资者的批评。

Meta第二季度的利润和收入均不及分析师预期,公司将业绩平平的第二季度归咎于艰难的宏观经济环境和客户削减营销预算。

公司第二季度收入281.5亿美元,较去年同期的290.7亿美元下降近1%。利润为66.9亿美元,低于去年同期的75亿美元。Meta所有应用的日活跃用户较去年增长了4%。(财富中文网)

译者:刘进龙

审校:汪皓

Facebook的母公司Meta,将未来押注到元宇宙,尤其是增强现实和虚拟现实部门Reality Labs。然而,Meta周三发布的第二季度营收报告显示,由于利润低于预期并且自十年前上市以来收入首次下降,该部门亏损28亿美元。

Reality Labs第二季度的糟糕表现,只是延续了其连续亏损的趋势。自从该部门2020年8月成立以来,该部门已经亏损了数十亿美元。其第二季度的亏损比去年同期的24亿美元增加了15%。

唯一的亮点是,该部门的虚拟现实和增强现实部门收入4.52亿美元,远高于分析师预期的4.31亿美元。该部门第2季度收入与去年同期的3.05亿美元相比增长了48%,但依旧比第一季度下降了35%。Meta表示,预计Reality Labs第三季度的收入将低于本季度。

与此同时,Meta的核心“应用家族”业务部门,包括Facebook、Instagram、Messenger、WhatsApp等服务在内,第二季度收入284亿美元,盈利112亿美元。

在营收电话会议上,Meta CEO马克·扎克伯格表示,元宇宙是公司正在紧紧抓住的两个“科技浪潮”之一(另外一个是人工智能)。扎克伯格称,公司需要以一种不会阻碍竞争的方式帮助开发元宇宙,显然是在暗指公司因去年推出的一项隐私保护功能与苹果(Apple)发生的冲突。

他说道:“我们通过帮助开发这些平台,可以用业内认为最好的方式自由开发各种体验,不会受到竞争对手施加给我们的各种约束的限制。”

在周三的营收电话会议上,扎克伯格再次强调了Reality Labs取得的进展,包括开发了元宇宙社交平台Horizon Worlds的网页版,并推出了一款面向专业用户的混合现实设备(代号“cambria项目”),该设备将在今年晚些时候上市。

38岁的Meta创始人扎克伯格表示,虽然公司进军元宇宙领域成本高昂,但他相信开发元宇宙未来能够给公司带来数千亿甚至数万亿美元收入。

他说道:“随着元宇宙在我们生活的方方面面变得更加重要,覆盖我们的社交平台、娱乐、工作、教育和商务等领域,我相信,我们会很欣慰曾在建设元宇宙的过程中发挥过重要作用。”

周三,Meta的元宇宙目标受挫,因为美国联邦贸易委员会(Federal Trade Commission)起诉要求阻止Meta收购Within Unlimited,该公司开发了虚拟现实健身应用Supernatural。在周三提交的起诉书中,联邦贸易委员会称,Meta收购Within“将严重减少虚拟现实健身应用相关市场中的竞争,或会形成一家垄断企业。”该机构的行动引起了风险投资者的批评。

Meta第二季度的利润和收入均不及分析师预期,公司将业绩平平的第二季度归咎于艰难的宏观经济环境和客户削减营销预算。

公司第二季度收入281.5亿美元,较去年同期的290.7亿美元下降近1%。利润为66.9亿美元,低于去年同期的75亿美元。Meta所有应用的日活跃用户较去年增长了4%。(财富中文网)

译者:刘进龙

审校:汪皓

Meta, the parent company of Facebook, is betting its future on the metaverse, and specifically around the augmented and virtual reality sector known as Reality Labs. That sector, however, reported a $2.8 billion loss as the company saw lower than expected profit and its first revenue decline since going public a decade ago, according to Meta’s second quarter earnings report published Wednesday.

Reality Labs’ second quarter flop was the latest in a string of multi-billion-dollar losses that the segment has recorded since it was introduced in August 2020. The unit’s second quarter loss was 15% higher than the $2.4 billion Reality Labs lost last year in the same quarter.

If there was a bright spot, it was that the virtual and augmented reality segment brought in $452 million in revenue—well over the $431 million analysts expected. The unit’s Q2 revenue was a 48% jump compared to $305 million in the same quarter last year, but was still down 35% from its revenue in the first quarter. Meta said it expects Reality Labs’ third quarter revenue to be lower than what it brought in this quarter.

Meanwhile, Meta’s core “family of apps” business segment, made up of Facebook, Instagram, Messenger, WhatsApp, and other services, reported revenue of $28.4 billion and an $11.2 billion profit.

On an earnings call, Meta CEO Mark Zuckerberg said the metaverse is one of two “technological waves” (the other being artificial intelligence) that the company is riding. In an apparent allusion to the company’s conflict with Apple over a privacy feature it rolled out last year, Zuckerberg said the company needs to help develop the metaverse in a way that doesn’t impede competition.

“By helping to develop these platforms we're going to have the freedom to build these experiences the way that we in the overall industry believe will be best, rather than being limited by the constraints that competitors place on us,” he said.

On the Wednesday earnings call Zuckerberg reemphasized the progress the Reality Labs is making, including developing a web version of its metaverse social platform Horizon Worlds and a mixed reality device (codename “project cambria”) aimed at professional users to launch later this year.

The 38-year-old Meta founder said that although the company’s foray into the metaverse is an expensive undertaking, he is confident that developing the metaverse will unlock hundreds of billions or trillions of dollars in the future.

“As the metaverse becomes more important in every part of how we live from our social platforms and entertainment, to work, and education, and commerce, I'm confident that we're going to be glad that we played an important role in building this,” he said.

On Wednesday, in a setback to those metaverse goals, the Federal Trade Commission sued to prevent Meta from buying Within Unlimited, the developer of virtual reality fitness app Supernatural. The FTC said Meta acquiring Within “would substantially lessen competition, or tend to create a monopoly, in the relevant market for VR dedicated fitness apps,” according to the complaint filed on Wednesday. The agency's move sparked a flurry of criticism from venture capitalists.

Meta blamed a tough macroeconomic environment and cutbacks in its customers’ marketing budgets for a lackluster second quarter that saw the company fall short of analyst expectations in both profit and revenue.

The company reported $28.15 billion in revenue for the second quarter, down nearly 1% from $29.07 billion in the same quarter last year. It posted a $6.69 billion profit, down from $7.5 billion a year earlier. Meta reported that daily active users for its family of apps grew 4% from a year ago.

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