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你儿时都玩些什么?看看新一代儿童的11款高科技玩具

你儿时都玩些什么?看看新一代儿童的11款高科技玩具

Uncubed 2016年07月10日
编程要从娃娃抓起,这11款玩具让孩子边玩边学编程和其他科学技能。

 
 

新一代儿童的玩具科技含量极高,相比之一,我们儿时玩过的变形金刚简直弱爆了。这些高科技玩具不仅给孩子带去快乐,还让他们边玩边学习编程等科学技能。

We’re old enough to remember when educational games were limited to the back of a box of cereal. But a whole new generation of kids are lucky enough to have access to teaching toys, games, and gadgets that are actual fun. We’ve got 11 of the best toys around that help children learn coding and tech skills.

 

1.Dash and Dot独眼机器人

1.Dash and Dot

 

与iOS和安卓设备配合使用的独眼语音机器人Dash and Dot可以帮助5岁及以上的儿童学习编程。它们可以对光线和声音做出反应,还能感知周围的物体,但必须在编程后才能与周围的世界互动。

The one-eyed, talking robots Dash and Dot integrate with iOS and Android devices to help teach kids ages 5 and up coding skills. Responding to light and sound, and sensing objects around them, the devices must be programmed to interact with the world around them.

 

2.Jewelbots手链

2.Jewelbots

 

这款由Jewelbots推出的可编程友谊手链旨在让13岁的女孩接触到编程。在众筹网站kickstarter.com上成功筹款并获得至少像比尔·奈伊(科教节目《比尔教科学》主持人)这样的权威人士认可后,这款可穿戴产品将于今年夏天上市。

The programmable friendship bracelets from Jewelbots aim to make coding accessible to pre-teen girls. After a successful Kickstarter campaign which featured an endorsement from no less an authority than Bill Nye, the wearables will ship this summer.

 

3.Sphero SPRK Edition 机器人

3.Sphero SPRK Edition

 

大家对Sphero的了解可能源于他们在2015年假期推出的热门产品BB-8机器人,但这家公司不光只有趣味和游戏。Sphero SPRK Edition机器人致力于通过OVAL计算机语言教会孩子们机器人技术、编程以及科学、技术、工程和数学(STEM)原理。OVAL基于C语言,适于儿童学习。

You may recognize Sphero from their 2015 holiday hit BB-8, but it’s not all fun and games. The Sphero SPRK Edition promises to teach robotics, coding, and STEM principles through a C-based kid-friendly language called OVAL.

 

4.Mover Kit可穿戴编程玩具

4.Mover Kit

 

Mover Kit本月早些时候在kickstarter.com网站上亮相,这是一款拆解方便的可穿戴设备,允许孩子们通过他们自己编写的集成应用使用Mover Kit上的加速度传感器、磁力仪和LED灯。

Launched on Kickstarter earlier this month, Mover Kit is an unassembled wearable that allows kids to create their own integrated apps, accessing the device’s accelerometer, magnetometer, and LEDs.

 

5. Kiwi Crate组装套件

5.Tinker by Kiwi Crate

 

Kiwi Crate为孩子们推出一系列工程组件玩具。他们的Tinker Crate面向9-16岁的孩子,每个月都会有一个新的STEM项目。

Kiwi Crate offers a series of subscription boxes for kids, and their Tinker Crate, intended for ages 9 – 16, includes a new STEM project every month.

 

6.Puzzlets拼图

6.Puzzlets

 
 

Puzzlets和平板电脑或个人计算机配套使用。虽然看上去像是老式拼图游戏,但它实际上引进了复杂的编程难题。通过这款拼图玩具,孩子们可以让他们的人物通过120个越来越难的关卡。

Pairing with a tablet or computer, Puzzlets looks like an old-fashioned tile game but actually introduces complex coding and programming challenges. Kids use the tiles to move characters through 120 progressively more difficult levels.

 

7.GoldieBlox积木

7.GoldieBlox

 

作为让女孩子接触STEM的最主要企业之一, GoldieBlox已经不再跟说唱乐队Beastie Boys争执不休,他们把注意力集中在了推出建造类玩具上,目的是消除工程方面的性别差距。

One of the biggest players in bringing STEM to girls, GoldieBlox have outgrown their feud with the Beastie Boys to focus on bringing erector set-like toys that aim to close the gender gap in engineering.

 

8. Code Monkey Island纸牌

8. Code Monkey Island

 

没错,这是一款老式的棋盘游戏,但真的能教授孩子们编程技能。在帮助自己的猴子获得更多香蕉的过程中,Code Monkey Island要求孩子们使用基本编程所需的逻辑。

Yes, an old-fashioned board game can actually teach coding skills. Code Monkey Island uses the logic required to do basic programming while helping your monkey score more bananas.

 

9.Primo编程机器人

9.Primo

  

Primo Toys推出的积木盒Cubetto把老式的木质积木玩具和机器人技术结合了起来。Cubetto不需要使用词汇或者屏幕,其目的是让所有人都接触到抽象的编程概念。

The Cubetto from Primo Toys combines old fashioned wooden block toys with robotics. Without using words, or screens, the Cubetto robot hopes to make abstract programming ideas accessible to all.

 

10.Kano电脑组装套件

10.Kano

 

孩子们可以通过Kano组装属于自己的真正电脑。这款玩具包括树莓派驱动的主板、基本导线以及显示模块。

The Kano lets kids assemble their own actual computer, using a Raspberry Pi-powered board, basic wiring, and modular display unit.

 

11.Robot Turtles 机器乌龟卡片游戏

11.Robot Turtles

 
 

可别跟忍者神龟弄混了,Robot Turtles是棋盘游戏和电子书的综合体,能教3-8岁的孩子学习基础编程知识。 (财富中文网)

译者:Charlie

神教:夏林

Not to be confused with the teenage mutants, Robot Turtles is a board game and ebook that teaches the fundamentals of programming to kids aged 3 – 8.

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